Jump Start (Red) (EVO180)
Bright Lights
Jump Start (Red)
Card Number: EVO180
Action - Attack
Class: Mechanologist
Rarity: Common
If you control a Hyper Driver, this costs [1 Resource] less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Cost: 2
Pitch: 1
Power: 5
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios
$0.50
Jump Start (Red) (EVO180)—
$0.50

Description
Bright Lights
Jump Start (Red)
Card Number: EVO180
Action - Attack
Class: Mechanologist
Rarity: Common
If you control a Hyper Driver, this costs [1 Resource] less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Cost: 2
Pitch: 1
Power: 5
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios











